# Enable/Disable Pathways

**URL:** <https://forum.yarbo.com/t/enable-disable-pathways/7436>\
**Category:** Suggestion and Feature Requests\
**Created:** [September 1, 2026, 10:49pm UTC](https://forum.yarbo.com/t/enable-disable-pathways/7436 "2026-09-01T22:49:47Z")\
**Posts on this page:** 1\
**Showing post:** 11

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**Author:** ![rcguymike](https://yyz1.discourse-cdn.com/flex007/user_avatar/forum.yarbo.com/rcguymike/32/4166_2.png) [@rcguymike](https://forum.yarbo.com/u/rcguymike)\
**Post date:** [September 2, 2026, 3:13pm UTC](https://forum.yarbo.com/t/enable-disable-pathways/7436/11 "2026-09-02T15:13:37Z")

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> [@Path areas](https://forum.yarbo.com/t/path-areas/872):
>
> I would like to request a feature to create path zones in addition to discrete paths. This would essentially be the opposite of a no-go zone. A “go-zone” would be a region that the Yarbo is allowed to enter to overshoot turns, to avoid obstacles while addressing a working area, or create dynamic paths to traverse among working areas. Go-zones would need to be inclusive of workings areas to allow for pathing between working areas. For a gold star, some level of randomness could be added to the pa…

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_[View the full topic](https://forum.yarbo.com/t/enable-disable-pathways/7436)._
