Trimmer - run in reverse

Should be a trimming option for NGZ, to go around the ngz but in reverse, so the trimmer actually hits the edge.

Going forward and turning leaves the trimmer not in contact with a somewhat tight circle like over a tree

I don’t think this would be a good idea given the range of motion for the trimmer is designed for forward motion. The swing arm has almost no play for reverse and it would trip the limit switches a lot. Have you decreased your NGZ safety buffer to zero in your area settings? You could also use a memory path instead and get it to do something closer to what you want it to do. And right now there is a random bug where it does run those in reverse, so you might get to see how that works for you.

Thanks for sharing your suggestion. While this feature may not be something we can consider implementing at this stage, we truly appreciate you taking the time to share your ideas and feedback.

I had created reverse cutting paths, and they worked when the trimmer was functioning. You just need to create them so that they don’t collide.