Custom no-zero turn routes

Has anyone experimented with their own routes? I’m trying to map areas and then calculate a towing route that has no zero turns or reversing, and tries to maximize coverage while minimizing overlap.

Yes, a lot of us have tried.

I tried last year so Yarbo could pull my lawn sprayer. NOPE. Let’s just say I ended up needing a replacement hitch when Yarbo randomly decided to back up.

Then I tried again later in the year to have Yarbo pull a cart with my trash cans on it. NOPE. At least that time I never attached the cart, so I didn’t damage the hitch.

I recommend waiting for Tow Mode to be on the safe side.

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You have to create a pathway outside an area.

I mean outside of the app. Just a geographic shape and a path drawn on it. I’m letting it draw itself with a random walk, and it’s chaotic, but covering most (91%) of a complex polygon. I’m hoping to plug something into the HA code and let it drag some tools around. I’ll post a map when it’s done.

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Ok, you e got me really interested. So you can use this custom created path to control Yarbo using HA? And there won’t be any zero turns or backups??

I’d like more info on this please and thank you. DM if necessary.

That is the plan. HA cmds work for a simple path. New antenna will be here next week, and then I’ll test a complex route with no trailer.

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Really just that HA plugin, plus Claude.ai. I gave it a bounding box , yada yada yada, it generated a tow path for the community park. Lots to do still, but the real test is if it will handle the “where am i, where do I go next” logic. So far I only know it can be controlled through that HA code, and report on its location.

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Wow. Very interesting and creative.

Offhand, the biggest concern I would have would be latency. I hope I’m wrong though.

I can’t wait to hear the results of your test! Very creative.