Tearing up the lawn

Hi everyone -

I have a couple of areas that get a bit narrow and the Yarbo is really tearing up the lawn where is needs to turn around a lot. I have it on smart turns but it’s getting pretty bad. The wife is now complaining lol.

Is there a way to mitigate this? What worked for you? I was wondering if I need to separate out those spots as a separate area and maybe use a different method?

Thanks!

Check the bullets of this original post and add to the list if your specific behavior is not mentioned. This screams hot fix but only get the typical blah blah blah from YarboForum.

You can do some dead ends to cut these areas and use no go zones to exclude them from the area cut. Straight dead ends will help eliminate turning. You can also NGZ them and just give the grass a few weeks to recover periodically by enabling and disabling them. Hopefully they can find a software path planning fix to help here long term.

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And also this thread with a lot of tips to obtain the best results:

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Hi there,

Sorry to hear about the lawn tearing issue.

Yes, as some of our community members have shared, you can try drawing multiple deadends can help handle narrow areas. Please note that the machine may still perform a zero-turn before entering a deadend.

Additionally, as mentioned in Micke’s thread, you might want to try using the spiral pattern, which may help reduce damage in tighter spaces.

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Sorry to hear the product is damaging your lawn.

Try some of the community work arounds as the update that introduced the behavior over a month ago is so complex Yarbo can’t unwind the damaging behavior in a timely fashion.

Have you tried?

  • Tediously aligning the starts of multiple deadends to alignin with the algos approach angle to the dead end area or the the previous deadend
  • Remapping the NGZ boundaries from a different starting place to align with *most* of the algos approach angles
  • Making extra pathways and hack NGZs you manually switch on or off to spread out the damage of your automatic mower?
  • Just don’t mowing that area
  • Mow those areas yourself
  • Hire someone to mow those areas
  • Place flagstone throughout your yard in the worn patches to avoid mud spots

Despite all the apologies and escalations due to overwhelming feedback that our users don’t like the product ignoring a key damage preventing setting, we have no timetable for a real fix as the end of mowing season approaches and grass repair window closes.

In the meantime, please enjoy all the promotional emails touting upcoming features and many “current” features that don’t actually work.

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I have the same problem. I have trellises for my grape vines and fruit trees. They are about 6’ apart. When yarbo mowes in between them it does a zig zag pattern that is really rough on the grass in the middle. I use the diamond setting but it also does this on the spiral setting but not as bad. I ended up just making that area a nogo zone and I cut it with a weed eater.

Have you tried making that its own area and then adjusting the angle to get the lines parallel with the space in the middle?

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This is my favorite approach.

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I failed to understand what you meant by now but recently I think I understand. You mean setting the angle and then hit preview until it aligns?

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Ban the zero-turns… the only solution. Keep asking.

they say they do it for safety… 1) not true; 2) let us decide. Put a disclaimer. I don’t care. Those zero turns are responsible for 80-90% of destruction… The non varying pathways probably the rest (but we have to see what happens once they ban those zero turns…)

@Yarbo-Forum don’t you get it? We don’t want zero-turns when we disable them?

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Yep, I have an area that it was zig zagging like crazy. Lots of little turns. I set the route angle in increments until I got it to run long ways instead of the short paths. I turned off route rotation degree and have that area static to the same pattern for every mow. Works great. It’s mostly ditch anyways.

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Today’s angle did enough damage here to follow that suggestion.

you could potentially NGZ and dead end that if you wanted.

Dead end = zero-turn… might be worse…

@Yarbo-Forum did we tell you that we DO NOT WANT zero-turn?

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I am still learning when/why it decides to zero turn between each deadend. At the moment I’m just migrating worn spots to the start of the dead ends…

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A dead end is just a type of pathway and it almost always zero turns coming out of or going into a pathway. It will also zero turn inside a dead end UNLESS that dead end is within an area. At that point when backing, it will use the entire area to do smart turns (if set to smart turns).

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Wouldn’t a zero turn inside a single dead end swing the mower outside the path of the deadend?

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Zero-turns should not be mandatory. They should be left to the discretion of the user. Maybe add a warning stating that if smart turn is enabled it might go out of the deadend limits… So the user can either decide to accept the zero-turns (there are situations where you are less interested by the look, you just want to “clean up”. But in more strategic area, you may need a deadend to improve accuracy, but you could overextend the start and finish of the deadend to to enable a smart-turn…

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So when will a dead end have the unit back out the exact way it went in?

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